![]() ![]() I could tell it wasn't normal because his legs were moving normally while he was not moving normally, as if he were running on ice. FPS was unaffected (still around 20-40fps) but when telling my character to move from point A to point B, it would be much slower than usual and be very jerky. but when i changed it back to normal speed (1.0) my characters movement seemed very slow and jerky, while the rest of the game movement (creatures, weapons, character animations) were at normal speed. I was playing through the single player with my solo character recently and I decided to mess with the "game speed" setting (which allows you to change the passage of time "multiplier" if you will, from 0.2 to 1.2, 1.0 being the default) and it seemed to work fine. ![]() *edit* the title was meant to read Changing "Game Speed" but i guess it didn't like the quotes. ![]()
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